- Take on production roles used across film, broadcast, animation and games
- Use industry-standard software for animation, compositing, audio and 3D
- Create media for a specific audience and purpose
- Think critically about what makes content engaging
- Discover careers in the creative industries
Behind the camera, behind the screen and behind the effects.
9:30am–2:30pm | Up to 80 students
Inside Media puts students inside a working production house, shooting, editing and building content for the platforms that dominate today's screens. Every workshop gives students a different production role and a different piece of the media puzzle.
Workshops
Students rotate through workshops in small groups.
- Animation: Students respond to a real client brief, using Procreate and Procreate Dreams to bring characters and stories to life frame by frame. Bring a USB to take your creation home.
- Green Scenes: Students master the compositing techniques behind Hollywood effects, placing themselves into scenes impossible in real life.
- Trend Lab: As audio producers, students create, edit and publish a 30-second trending audio clip, learning the hooks, cuts, loops and effects that make a sound catch on.
- Unreal Creations: Using Unreal Engine, the software behind blockbuster games and films, students learn real-time 3D creation and visual scripting to build an interactive game.
Details
Duration: 75 minutes
Capacity: 20 students
- Media Arts:
- VC2AMA8D01 (develop media production skills using media languages and technologies)
- VC2AMA8C01 (design and structure media works for an intended audience)
- VC2AMA8C02 (apply production processes to produce media works)
- VC2AMA8P01 (refine and present media works considering genre and audience)
- Digital Technologies:
- VC2TDI8C01 (define and decompose real-world problems)
- VC2TDI8C03 (design user interfaces and user experiences)
- VC2TDI8D05 (share content online responsibly and manage iterative projects)
- Coming soon